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  • World of Warcraft: The Burning Crusade – Cinematic Trailer

    In 2007 World of Warcraft received their first expansion titled “The Burning Crusade.” Commonly abbreviated “TBC,” the expansion released a ton of content and changed WoW forever. Horde players were able to play as Bloof Elves, and Alliance players were able to play as the Draenei. A new continent called “Outlands” was now playable, and the level cap was raised from level 60 to level 70. Tons of new dungeons and raids were released, as well as a new profession: [...]

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  • World of Warcraft: The Burning Crusade – Patch 2.1 The Black Temple Trailer

    Patch 2.1 for World of Warcraft: The Burning Crusade brought a new 25 man raid called “The Black Temple,” Druid epic flight form, daily quests, a new “Ruins of Lordaeron” PvP arena, and a new area in Terokkar called “Skettis.” Players were able to face demons of the past in The Black Temple (commonly abbreviated “BT”). Illidan Stormrage, a character prominent in the story of Warcraft III, returns in the fallen Draenei Temple of Karabor. First, you must fight your [...]

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  • World of Warcraft: The Burning Crusade – Patch 2.3 The Gods of Zul’Aman Trailer

    Patch 2.3, The Gods of Zul’Aman, for World of Warcraft: The Burning Crusade introduced a brand new 10 player raid instance called Zul’Aman, the guild bank system, and a new town. Controlled by the Amani trolls within the Ghostlands, Zul’Aman allowed for more casual players to get in some raid time, much like other 10 man instances such as Kharazan. Players could also take part in timed quests at Zul’Aman for better rewards. Within the troll ruins player faced off [...]

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  • World of Warcraft: The Burning Crusade – Patch 2.4 Fury of the Sunwell Trailer

    Patch 2.4, Fury of the Sunwell, for World of Warcraft: The Burning Crusade introduced two new instances, and a global arena tournament. The global arena PvP tournament allowed players to create brand new max level characters that were already equipped in gear and PvP in a “fair geared” way. That is, everyone had the same quality gear, so nobody had an upper hand. Teams can compete for real life cash prizes too, not just WoW gold. The two new instances [...]

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  • World of Warcraft: The Burning Crusade – Blood Elf Intro Trailer

    The Blood Elves, otherwise known as the Sin’dorei, were once High Elves but have since become tainted by their lust for magic. Originally followers on Kael’thas Sunstrider, the Blood Elves have since rejected his ways since the happenings of the Sunwell Plateau. They hail from Silvermoon City in Eversong Forest in Northern Eastern Kingdoms. The Blood Elf race was introduced in World of Warcraft’s first expansion, The Burning Crusade as the new Horde race. The Blood Elf mount, the Hawkstrider, [...]

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  • World of Warcraft: The Burning Crusade – Draenei Intro Trailer

    The Draenei race were once a proud race named the Eredar who lived on a planet named Argus. After being exiled from their own planet, the remaining Eredar fled to planet Draenor and took the name Draenei. After finally being found on Draenor, the Draenei fled in their ship, The Exodar, only to crash land on Azeroth, West of Teldrassil. Notable Eredar in World of Warcraft lore would be Archimonde, Kil’jaeden, and Velen. The Draenei race was introduced as the [...]

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  • World of Warcraft: The Burning Crusade Cinematic Trailer

    World of Warcraft’s first expansion, “The Burning Crusade,” introduced two new races (Draenei for Alliance, and Blood Elf for Horde), an entire new continent, and a host of other changes and content. Players could now fly around the world of Outland, items were now socketed like the Diablo series, and the level cap was raised from 60 to 70. The number of players required to fight raid encounters was also lowered from 40 to 25, and even two 10-man raids were introduced: Karazhan and Zul’Aman.

    The lore for this expansion was centered mainly on Illidan Stormrage, Kael’thas Sunstrider, and Kil’jaeden each of which were raid bosses. It essentially picked up where Warcraft 3 left off in the lore department, branching away from the Old Gods and Dragonflights.

    Blizzard addressed the many issues that players had with certain classes. Certain talent specializations were worthless, some were too powerful, and often times most classes were pigeon-holed into one role. For example, before The Burning Crusade, Druids could only be healers. Even though there were both tanking and DPS trees, they were unbalanced and poorly designed. The class changed in The Burning Crusade made it possible for a class to shine in more than one specialization.

    Long time Warcraft fans were really delighted at the return of classic lore, and long time WoW players were happy to see the game balanced better, and many glaring issues addressed. There were still several problems with this expansion, and players immediately voiced these complaints. Reputation farming was a necessity and unanimously voted as not fun, dungeons were still long and loaded with trash, and the quests still felt a little to close to a grind. Blizzard took on these issues for their next expansion, “Wrath of the Lich King” along with others like art direction, soundtrack, and graphics updates.